Episode 13 includes both American and European fans discussing the use of the management mechanic in modern RPGs. Whether a game asks you to manage your own stronghold, town, home, business or faction, management simulations have been built into most modern RPGs like Skyrim, Dragon Age, Pathfinder Kingmaker, and Pillars of Eternity. Is it effective? Do we need it? Is it fun? How was it used in Pillars? How do we think Obsidian will integrate it into Avowed? Enjoy!