Episode 18 includes both American and European fans discussing Woedica, the Goddess of Law. Woedica is a diety that plays a key role in Pillars of Eternity 1 and 2. She has been called the Exiled Queen, the Burned Queen, the Strangler, the Oathbinder and the Queen That Was. Why is Woedica such an important character in the world of Eora? What role has she played in the story so far? What might we expect to see from Woedica in Avowed? << This episode does contain minor spoilers for Pillars 1 & 2 >>
Episode 17 includes both American and European fans discussing Choice & Consequence in modern RPG games. Which games got it right? Are consequences in video games merely an illusion? Do players prefer unexpected consequences much later in the game for choices made early in the game? How does Obsidian impliment this mechanic in their games? How will player choice and consequence play out in Avowed? Enjoy!
Episode 16 includes both American and European fans discussing the Dragons in Eora. How is Obsidian’s approach to Dragons different from other RPGs? How will they use Dragons in Avowed? Enjoy!
Episode 15 includes both American and European fans discussing the Eora Beastiary. How does the Beastiary in Pillars of Eternity compare with other modern RPGs? Is depth and variety more important than realism when creating creatures for a fantasy world? How will the Avowed Beastiary differ? Will switching from an isometric to first person perspective have an impact on Avowed’s Beastiary? Enjoy!
Episode 14 includes both American and European fans discussing why Avowed will NOT be a Skyrim 2.0. Is Obsidian confusing potential fans with its advertising? Will new players be expecting another Skyrim? How will Avowed set itself apart from Skyrim? How is Obsidian different than Bethesda? Will new players be disappointed or pleasantly surprised by this unique open-world RPG? Enjoy!
Episode 13 includes both American and European fans discussing the use of the management mechanic in modern RPGs. Whether a game asks you to manage your own stronghold, town, home, business or faction, management simulations have been built into most modern RPGs like Skyrim, Dragon Age, Pathfinder Kingmaker, and Pillars of Eternity. Is it effective? Do we need it? Is it fun? How was it used in Pillars? How do we think Obsidian will integrate it into Avowed? Enjoy!
Episode 012 includes both American and European fans speculating about the potential Story in Avowed. Using knowledge of established Eora lore, story elements from Pillars of Eternity games, and the design profile of Obsidian Entertainment, we make our best prediction about what the story in Avowed. Enjoy!
Episode 011 includes both American and European fans discussing Story in Video Games. We talk about what makes a good, engaging story for a video game. Fans discuss some of their favorite stories from video games they have played. Enjoy!
Episode 010 includes both American and European fans discussing Romance in RPGs. We also touch on Romance in Eora, including our recommendations on how Obsidian might handle romance in Avowed. Enjoy!